A few weeks ago we first released a paid version of our yugioh LPC for iPhone, iDuelpro Mobile (v3.0) and now we already have a new update available. Dramatic updates always have drawbacks and receive a lot of criticism and hence some things had to be fixed and updated.
The “10.000” button is now removed and replaced by a button which pops-up a dialog to deal a custom amount of damage or to restore a custom amount of lifepoints, there is an undo button added to undo the last action as requested by some users and a button for direct kill combo’s or cards like exodia or destiny board.
If iDuelpro Mobile will keep on existing is still unclear, yesterday we had completely no sales and in the first two weeks Apple allowed thousands of people to update for free thus creating a potential loss of hundreds of dollars. We still have the cheapest full yu-gi-oh LPC available for the iPhone considering that any other LPC is 4,99$ or more, but since iDuelpro became paid people just don’t seem that interested.
Duelpro 2009, our yu-gi-oh! TCG lifepoints calculator (with which it all started), will be natively ported to 3-4 platforms. For each OS, Duelpro 2009 will get a native interface so forget the colorful Duelpro 2008. Where Duelpro 2008 was build in Delphi, the next version will be build in Visual Studio C++ for Windows, Qt 4 for Linux and BSD (oDuelpro), Xcode for Mac OSX and iPhone (iDuelpro). This will bring a native feel to Duelpro. Of course we will still throw in the phoenxsoftware style interface by adding some styled graphics, but we are looking for a unified interface which will look good on any OS and which will be fast and easy to use.
Duelpro 2009 (5.0) will features :
-More custom buttons to add or subtract lifepoints
-Dashboard on each OS
-Buttons to halve lifepoints on each OS
-Turn based dueling on each OS
-4 player support on each OS
After a long time we have released another update to iDuelpro Mobile, an iPhone OS version of Duelpro, the most used yu-gi-oh! tcg lifepoints calculator.
The new version contains an entirely revamped smooth black interface with toolbar. Also the custom input box to enter a number of lifepoints to operate with has been replaced completely by a series of buttons with predefined amounts. Also the useless card counter has been removed and the empty space is now filled by buttons to halve a player’s lifepoints and buttons to simulate coin flips and dice rolls. For the first time also an online help file has been added.
iDuelpro Mobile 3.0 will soon be available in the iTunes Application store for 0.99$. Yes, we have to charge a small amount for iDuelpro Mobile because we have to pay 99$ a year to Apple to be allowed to make Apps for the iPhone. So without this minor charge iDuelpro for iPhone and iPod Touch would be condemned.
I red a few comments on the current test release of iDuelpro Mobile for the iPhone and I learned a few things out of this. So I started the development for iDuelpro Mobile 2.0 and it’s already finished!
But don’t cheer too soon, it still has to be put online and this release process could suffer gigantic issues because, well the service Apple provides for iPhone developers just sucks.
You can expect the following improvements :
-Ability to add lifepoints
-Lifepoints bars to get a visual interpretation of a player’s lifepoints
-Quick keys to subtract amounts as 1000, 500 or 100
-Slightly altered interface
-Special page for Duelpro/iDuelpro/iDuelpro Mobile
So I hope you will enjoy this release if I ever succeed to release it into the App Store. It is expected to be released within the next 3 weeks.
EDIT (4th of January 09′ 00:05 (GMT+1)) :
I was able to upload the 2.0 version after struggling with the iPhone SDK and the iTunes uploader. I had to retry 20 times, but the result is there, V2.0 is in review and now it’s all in Apple’s hands…
In a few days it will be 2009 and a new year means a new Duelpro.
Whilst iDuelpro covers most non Windows OS’s, Duelpro remains the dominant yugioh! lifepoints aid. So we have to take some care of it.
While browsing the web I discovered another lifepoints aid which is obviously bad programmed and is shareware. I wasn’t impressed but it put me thinking. Isn’t it fun to use a lot of technology and professional programmers/designers/marketeers and put them on a market that is filled with hobbyists and basic software?
So hereby we are actually going to invest time and money in the development of Duelpro 2009.
You can expect :
-New skinnable HD interface with technology taken from LockPhix’s SGL (Simple Graphics Layer) and theme-technology taken from the latest “in development” version of 36-image converter.
-Auto-update and netread technology taken from ROC that enables us to cooperate with renown yugioh sites to deliver instant info on cards, rules and news.
-Of course the Channeled Dashboard technology of 36-image converter.
-Ability to save and track every game.
-A virtual AI opponent.
-Ability to store duel info and tactics taken from the LockPhix PasswordSafe technology.
-A server to upload results.
-And much more…
Duelpro and iDuelpro will also get their own site.
We already control 95% of the global yugioh lifepoint aid software market, but we are going for 100%!
You can expect Duelpro 2009, somewhere around March 2009, one year after the release of Duelpro 2008 (4.0.1).
We uploaded iDuelpro Mobile V1.0 for approval by Apple this evening. This means that soon you will be able to enjoy the yugioh tcg lifepoints aid Duelpro on your Iphone/Ipod Touch.
It was a long battle that took us through Xcode, the worst and less user friendly IDE on the earth, made us pay 99$ to be able to build applications for the Iphone, made us go through a trial and error configuration of Apple Developers certificates and identities. To give you an idea, the application was written in an hour. It took three days to configure everything to actually release iDuelpro Mobile and get it signed. One good thing came out of this. I was so tired of weeding around through configurations that I had to make iDuelpro Mobile freeware, otherwise I had to go through a paid applications membership or something like that…
So some good advice for Apple :
-Trash Xcode and go for a more Visual Studio style IDE
-Add error messages to it, so that developers can figure out what’s wrong
-Simplify the certification and signing process a lot
-Update your online help
-If a file won’t upload tel the developer what’s wrong with it
I certainly want to thank all Discussion boards/helpdesks and independent tutorial writers for doing what Apple should do : Answer questions and give support!
You will be notified on this blog when iDuelpro Mobile is online.