36-image converter video tutorial for people who fail to convert

I’ve been getting a lot of complaints lately <sarcasm>always from nice people who don’t insult me or anything</sarcasm> that 36-image converter is hard to work with and that they can’t find any info on how to convert an image or even open one. So I created a tutorial on how to open images in 36-image converter and convert them. In the tutorial we’re going to convert a DNG raw camera image to PNG in 2 minutes.

A few remarks :
-The version used in the video is a development version of 36-image converter 4.7 Beta which hasn’t been released yet. So you won’t be able to filter filetypes in the open-dialog.
-In versions older than the newest alpha version of 36-image converter 4.7 you won’t be able to open and convert DNG or other raw filetypes. You can download 36-image converter 4.7 here>
-My voice is no opera baritone so I still suggest reading the help file instead of listen to me for 2 whole minutes

I hope everything is clear now and that I don’t have to hear another. “It can’t convert images, this is stupid!” in my whole life.

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36-image converter and large images

As most 36IC users already know, 36-image converter can’t edit images bigger than the screen resolution minus 20 pixels, eg. 1.400×830 = max. size of 1.380×810 pixels. Many people have been wanting a fix for this problem, but there isn’t any except for 36-image express which allows conversion of bigger images, but isn’t as advanced as 36IC. So when will it be fixed?

In our next version (4.7) coming in the fall of this year, we will include tools to batch convert/resize/rename images of any size. This will be the first step. In version 5.0 this issue will be resolved completely and you will also be able to edit/convert and save images in the default editor. But this won’t happen anytime soon.

The current editor of 36-image converter is too complicated to support images bigger than the screen resolution, the entire application has to be rewritten. That’s why we created 36-image express, 36Ix is build to support large images and to be much lighter. But at the moment 36Ix is still lacking a lot of features and is actually a development version of 36-image converter 5.0 which is publicly being tested and incrementally being improved.

So first we have to complete 36IC 4.7, then we have to update 36Ix with the new CIPU conversion engine from 36IC and make it more stable, then we can begin improving 36Ix step by step to support all functions of the current 36-image converter and to support advanced image editing features like editable layers. Then 36-image converter 5.0 will be build on top of 36-image express. So we can proceed the 36IC development with the same care we used for developing 36Ix.

So in a while 36-image converter will support large surfaces, but it will not be for 2009. Even we are waiting for a stable core to continue the development of 36-image converter. But as always when we fix the size issue, the 36IC users will find something new to rant about on CNET, that’s why all coming versions of 36-image converter and 36-image express will have the Reasonable Feedback Agreement in the EULA, like 36Ix does. In this way we can at least protect all future version of 36IC against idiotic comments and even sue the people who do.

What’s wrong with having a good looking interface?

This blogpost comes in respond to a recent comment on our site.

Many people have been condemning the interface of 36-image converter, we thought this was the result of the 36IC 4.4 interface “Twilight” which some people were unable to see because their screen contrast settings were too low. But there are still people complaining.

Now on many tweak sites in software reviews you find everybody asking how they can turn off the eyecandy of a certain application. Of course you can use this sometimes to tweak the performance of an application and make it a few percents faster and lighter, but 36-image converter is different. In 36IC the eye-candy is the default interface, it can’t be turned off or you will get a black window. 36IC uses directX to display its interface and the effects, just like Windows Vista and this can’t be turned off and still people want to turn it off. If 36IC would have a normal windows 98-style interface, it won’t be any faster and it won’t be any lighter since DirectX would also be needed to display these, since 36IC doesn’t use the windows controls.

36IC has a quite unusual interface as well. Most windows apps consist out of a Toolbar with some controls to the side. 36IC has an upper toolbar with a few large icons to toggle the toolbars below which display controls which would normally come to the right. Is this too difficult? Or am I right that windows users are scared of image editors that look any different than paint?
CNET has praised us in a review for having an interface that doesn’t copycats Photoshop’s, so why can’t other people?

Recently I started development for Mac OSX and iPhone OS and I must say that it’s very different, even the attitude of the users is different. For the first time I’m appreciated for making design interfaces. People appreciate free programs tremendously and people are willing to pay for good looking apps. Why is this any different from windows, where people constantly complain that a free app isn’t having the same features as thousand dollars worth of shareware and where people only want to pay for software if it’s either funded by their boss or created by a gaming studio.

I will tell you something, there is nothing wrong with our interface, but only with the views of some windows users. It would be the same as getting a redesigned can of Coca-Cola for free in the streets and starting to yell at the one who’s distributing them that you can’t drink out of something that doesn’t look like the normal Cola bottle and that it sucks because you wanted Fanta.
Be grateful for getting something for free, you guys all act like a bunch of spoiled brats.

To conclude my plee I would like to bring out screenshots of our interface and a default windows interface, what’s the better one?

36IC interface

36IC interface

Paint Interface

Paint Interface

Encrypt/Decrypt filter not present in 36-image converter 4.7

36-image converter 4.7 will not contain a filter to encrypt or decrypt an image using a password.

It was previously announced but all tests failed. The Encryption filter worked but only for area’s of eg. 600 pixels at a time. If the filter was applied on an image of 1800×1800 you would’ve had no problems 1800/600=3 x 3 squares which were handled by the filter, but when applying it to eg. a 700×700 image you would have one square to which the filter was applied and the rest would be slightly pointilized.
Another problems was that the decryption filter didn’t completely return the image to default, so we would be unable to finish a fully working en-/decrypt filter in 36-image converter 4.7.

But there is good news as well, while researching the failed filter, we stumbled upon some nice paintbrush effect which we will call GlassBrush and which will be included in 36IC 4.7. We also developed some more color alteration filters and we are continuing our research to include more filters in future releases.

The GlassBrush filter used on an image of a frog

The GlassBrush filter used on an image of a frog

Native Duelpro 2009 coming to each platform

Duelpro 2009, our yu-gi-oh! TCG lifepoints calculator (with which it all started), will be natively ported to 3-4 platforms. For each OS, Duelpro 2009 will get a native interface so forget the colorful Duelpro 2008. Where Duelpro 2008 was build in Delphi, the next version will be build in Visual Studio C++ for Windows, Qt 4 for Linux and BSD (oDuelpro), Xcode for Mac OSX and iPhone (iDuelpro). This will bring a native feel to Duelpro. Of course we will still throw in the phoenxsoftware style interface by adding some styled graphics, but we are looking for a unified interface which will look good on any OS and which will be fast and easy to use.

Duelpro 2009 (5.0) will features :
-More custom buttons to add or subtract lifepoints
-New interface
-Dashboard on each OS
-Buttons to halve lifepoints on each OS
-Turn based dueling on each OS
-4 player support on each OS
-Unified Icon

Release : 36-image converter 4.6.1.98!

Yesterday we released version 4.6 of 36-image converter. This version fixes major problems with 36-image converter which were paining the backside of many users. First of all, we updated the interface from the blue “Twilight” theme to a new theme called “Mirage” with multiple colors. This solves the visibility issues some people had. 36-image converter 4.6 is also 60-80% lighter than v4.5 depending on your system’s configuration. We also added a new feature called “MemoReduce” which lowers the memory use by 95% when minimizing the window. This makes 36-image converter one of the lightest image editors.

We are also one step closer to Photoshop-like features. Now you can insert images as objects with alpha and transparency which you can put anywhere on the image. You can also set the size in % and the angle in degrees.

We also fixed some major errors with the libpng library by completely replacing the old conversion engine by the new 36CONVERT engine.

Further changes consist of some minor tweaks to the UI and the engine.

36IC 4.6 still isn’t able to support large images but this will be added in one of the coming versions.

The new version is already available for download on our servers and will be available in the Dashboard UpdateChannel once the Download.com submission process is completed.

screenshot

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36-image converter 4.6 coming tomorrow

We have just finished the remaining features and tweaks of version 4.6 of 36-image converter “Chameleon”. Now only the helpfile and DashboardChannels need to be updated.

Version 4.6 of 36IC is what Windows 7 is to¬†Windows, it’s a version with a new interface, much better performance and a bunch of minor tweaks and fixes. This version also fixes the fatal bug which made some filetypes crash the conversion engine.

Overal we have a decent amount of updates which makes v4.6 the second biggest update ever released with 4.4 as the biggest. But in this case the fixes are mainly beneath the surface. One new function is the ability to insert images as objects as was already possible with text.

Here is a full list of all updates :

4.6.1.98
-New default theme
-New Conversion engine
-New Conversion/open Dialogs with preview
-New more efficient conversion preselect system
-Added Object Insertion
-Added MemoReduce
-Improved performance
-Lowered usage of memory and CPU
-Frames/Masks/Overlays now external
-Fixed critical bug in conversion to several filetypes
-Fixed menu position
-Fixed bug in ICO conversion
-Fixed PII and RAWPII issues
-Fixed unexpected error messages
-Updated DashBoard’s DownloadChannel
-Updated PII read and write
-Updated EdgeMarker Style
-Updated Focus effect
-Updated Help file
-Updated ReadMe
-New Splash Screen

4.6.1.98
-New default theme
-New Conversion engine
-New Conversion/open Dialogs with preview
-New more efficient conversion preselect system
-Added Object Insertion
-Added MemoReduce
-Improved performance
-Lowered usage of memory and CPU
-Frames/Masks/Overlays now external
-Fixed critical bug in conversion to several filetypes
-Fixed menu position
-Fixed bug in ICO conversion
-Fixed PII and RAWPII issues
-Fixed unexpected error messages
-Updated DashBoard’s DownloadChannel
-Updated PII read and write
-Updated EdgeMarker Style
-Updated Focus effect
-Updated Help file
-Updated ReadMe
-New Splash Screen

36-image converter 4.6 should be online tomorrow somewhere in the late afternoon after some testing and packaging.